doa2
i believe i'm done playing dragons of atlantis. it was an interesting diversion. but i ran into a few problems. the first: you can only build two types of buildings at an outpost. which got really tedious really fast. the only decision was how many of each to build. you can actually build seven different types of buildings. but five of them are completely useless. the second: the focus became very linear. in the first city, you had many tasks to do and you got to choose what order to do them in. to get the first outpost you had to grind through a set of tasks in order. the amount of work was the same. but the first set was fun. the second set was tedium. the third: i started to run into the pay to play barrier. i got lucky and randomly drew two completion grants. it might be a long time before i randomly draw 13 more in order to get as many as i need. or i can spend money. on a beta flash game full of snerts. so no. not even if you didn't have to refresh the page to work around the bugs and crashes. the fourth: progress came to a halt. it takes a day (or three) to research the next level of science. finding the first dragon eggs and dragon armor was pretty quick. to hook me, i think. i found half of the armor pieces for the third dragon. but it was tedium. i could set up a script. but really. i don't play games because i want *my computer* to have all the fun. sheehs.